Quick XMB background implementation
XMB
Quick XMB background implementation
Trying to do an adaptation of the main menu UI from Metaphor - Refantazio
More experimenting with TSL and new Three.js features, this time BatchedMesh.
Individual animation of letters of scroll with mix usage of DOM elements and canvas 3D
Inspired by the intro from House of the Dragons, a bloody shader and some embers
Physics on letters created from the DOM
Particles with geometry created in a compute shader based on distances
Mesh from elastic particles arranged of hair like structures
Isolines geometry of a noise dynamically created in a compute shader pass with Three.js / TSL
A particle simulation designed to test and experiment with the Three Shading Language.